This is my OpenGL project that I created in my second year of University that taught me how to code basic grapghical elements in OpenGL with c++ and the pipeline for rendering in OpenGL
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the source code can be found on my git hub called "OpenGL Texture Renderer"
This is the project heirarchy
for my first OpenGL project
This is the code for the
main file in this project
This is the output when the project is ran